Porting The Game To A New Engine


Hi everyone,

For the next major update V0.0.34 which is a major one I'm also porting the game to a new game engine.

This new game engine is up to 200 times faster than the current stack. It has a 3D rendering pipeline, so 3D maps and 3D scenes are now a potential reality for the game, and it uses a UI system that is much less buggy and better for me to use.

I put this engine together myself, and it should be way less buggy, way easier to debug, way faster to add new things to because the development experience is much better.

You can expect much faster speeds, eventually 3D scenes that the player will be able to interact with, and more.

I haven't showcased anything for V0.0.34 yet, but I will at some point. Along with the new capsule art, and trailer.

I have another bug patch to do for V0.0.33, but we are near the end for bug fixes regarding that version.

Files

StateOS Setup 0.0.33.exe 85 MB
Version 0.0.33 3 days ago

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