Devlog: Event Editor, Rural / Urban Divide, And More


Hi everyone!

Today is a devlog (not a patch or update!) But first I have some news. I'm working on a experimental Mac and Linux version of the game to see if they both work. I will need your help to test these versions of the game. Besides that the Steam Launch is coming along and based on the timelines you can expect it to be up at the very most, before November 1st. Although I'm hoping Steam reviews the store page and also the game builds before that time.

Most likely, I'm hoping it will be out near the end of next week.

New Features & Additions

  • Party Management:

    • Added the Manage Parties screen, accessible when selecting a custom party in the Election Simulator and Scenario Editor.

    • Party popularity is now calculated properly monthly on the national level.

  • Politician Management:

    • The Manage Politicians screen is now accessible in both the Scenario Editor and Election Simulator.

    • Introduced Politician Creator, allowing creation and editing of politicians directly within the Election Simulator.

  • Scenario Editor Improvements:

    • Major performance improvements to the Government Offices section.

    • You can now modify coalitions for counties and edit county data directly.

  • UI & Experience Upgrades:

    • Complete Main Menu Overhaul with a cleaner, more polished UI.

    • Improved National Level UI and Budget Breakdown modal.

    • Added UI tooltips to show top party popularities by county or secondary regions.

    • Laws UI redesigned for clarity and realism.

  • Event System Implementation:

    • Fully functional Event System now integrated.

    • Events can be created, edited, and used within Scenarios and Campaigns through the new Event Editor.

  • Laws System Rewrite:

    • Complete refactor and reintegration of the Laws System for realism and depth.

    • Laws can now affect multiple metrics and systems dynamically.

    • National laws now generate properly in-game.

  • Education Overhaul:

    • Education metrics now update annually, with effects on demographics and other systems.

    • System now reflects long-term population and ideological shifts.

  • Coalitions & Popularity Dynamics:

    • Coalition composition affects and is affected by party popularity on state, county, and national levels.

    • Realistic county party affiliation based on the rural–urban divide.

  • Geographic & Map Enhancements:

    • All states now generate congressional districts.

    • Upgraded Illinois map.

    • District generation is now supported for all maps.

  • Services System:

    • Added Services for each country, allowing deeper simulation layers.

Fixes

  • Fixed the issue where presidential elections in the simulator and campaign wouldn’t start until viewed.

Removals

  • Removed the incomplete Election Results section of the Election Simulator.

    • Election Night is now the primary and only way to view results.

    • The old modal for selecting options has been removed.

Technical & Backend Improvements

  • Refactored:

    • Election system

    • Legislation system

    • Policy data handling

    • Election campaign systems

    • Campaign actions codebase

    • The coalition system is now far more efficient with zero data loss

  • Improved performance for Government Offices generation during campaign creation.

Get StateOS: The Political Sandbox

Buy Now$24.99 USD or more

Leave a comment

Log in with itch.io to leave a comment.